Inhalt: TypeScript offers developers a more structured approach to JavaScript application development, and is a natural fit for the build processes most React developers are already using. Combining the component approach in React with the discipline of TypeScript enables you to build clean web applications that will be easier to maintain over time. In this course, instructor Emmanuel Henri explains shows how to use TypeScript with React. He starts with a review of basic and complex types and functional and stateful components. Then he shows how to use TypeScript interfaces to improve your React code. Finally, learn how to implement higher-order components to reuse components while adding new functionality. Umfang: 00:52:57.00
Inhalt: While React simplifies the challenge of making API calls, figuring out how best to structure your application around an API is more difficult. There are two primary approaches: using the React built-in fetch methods, or using axios, a promise-based library. This course showcases the strengths of each technique. Instructor Emmanuel Henri covers the basic concepts behind REST APIs and shows how to build reusable components that use fetch methods to call real-world APIs like News API. He then shows how to connect to APIs using axios, which simplifies API calls by automatically transforming JSON data. By the end of the course, you should have the skills to structure API calls, maintain state, and make users happy. Umfang: 01:18:32.00
Inhalt: A cybersecurity attack can be a devastating blow to an organization. In this course, learn about the most pressing cybersecurity issues impacting modern companies, how to prevent them, and-most importantly-how to articulate those threats and get buy-in from your team, stakeholders, or clients. Instructor Emmanuel Henri helps to provide you with a solid understanding of major threats such as data breaches and losses, denial-of-service attacks, Internet of Things risks, and unsecured applications. Throughout the course, he helps to familiarize you with each threat by going over key information and case studies. Upon completing this course, you''ll be prepared to advise your organization on major risks and sell business leaders on investments in security. Umfang: 00:36:31.00
Inhalt: Building great designs is a team effort. It requires thorough UX research and planning and a collaborative toolset for execution. Sketch is an industry-standard app for website prototyping. Using it in tandem with the InVision Design System Manager (DSM) allows you to save and manage elements of your design, so you can easily reuse and update assets. In this course, instructor Emmanuel Henri guides you through the process of designing a robust website with these tools and modern UX best practices. Discover how to research and find visual inspiration for your design, create reusable symbol-based elements, build out the website in sections, and manage the components in DSM. Umfang: 01:21:06.00
Inhalt: Discover how to leverage the power of Sketch and InVision Design System Manager (DSM) to design a user-friendly chat client interface. Instructor Emmanuel Henri shows how to conceive a design for a chat client in a team or agency environment using Sketch for visual design and journey mapping, as well as InVision DSM for managing project assets and interaction. Along the way, he shares UX best practices that you can implement to create products that users find enjoyable and easy to use. Learn how to get visual inspiration for your project, create mockups, and design the conversation screen. Then, see how to manage your designs with DSM, including how DSM can be used with stakeholders. Umfang: 01:15:00.00
Inhalt: Boost your Sketch and InVision Studio know-how as you learn how to design a compelling sign-up workflow. In this course, Emmanuel Henri steps through how to use the design tools in Sketch and the collaboration and prototyping features in InVision Studio to build and publish a working prototype of a sign-up process. Emmanuel begins by guiding you through the research stage, showing how to find inspiration for your project and demonstrate initial mockups using Balsamiq, a rapid wireframing tool. He then steps through how to create welcome, sign-up, and confirmation screens in Sketch; add simple interactions and complex animations with InVision Studio; and leverage the collaboration tools available in InVision. Umfang: 00:41:08.00
Inhalt: Ready to go beyond the basics in Substance Designer? If so, then this course is for you. Join Emmanuel Henri as he shares advanced techniques for building new materials from scratch in Substance Designer, as well as how to photograph real-life materials, import them, and recreate them in this powerful node-based material authoring tool. Emmanuel also covers procedural sculpting with Substance Designer, along with how to build out specific materials such as rusty metal, a wooden plank, and a forest floor. Umfang: 02:09:40.00
Inhalt: As your development needs grow with your enterprise, you need better tools and syntax when working with Node.js. This is where using TypeScript with Node.js can be a perfect next step. TypeScript is a superset of JavaScript that offers optional static type checking, as well as support for the latest JavaScript features. In this course, Emmanuel Henri helps Node.js developers quickly get up to speed with TypeScript as he steps through how to best leverage this popular language in Node.js applications. To begin, he shows how to set up TypeScript and familiarizes you with its file conventions. He then discusses how to use types in Node.js, leverage TypeScript tools to organize your application, and use iterators and decorators. To wrap up, he shares resources that can help you further explore all that TypeScript has to offer. Umfang: 01:02:01.00
Inhalt: Like all JavaScript-based technologies, TypeScript is changing rapidly as it grows. This course introduces the new kinds of types and the approaches to interacting with them, as well as other features of this rapidly evolving scripting language. Instructor Emmanuel Henri shows how to take advantage of the latest features in TypeScript, as well as critical updates from previous versions, such as type tagging, generators and iterators, and control flow analysis. By the end of the course, even well-versed TypeScript programmers will have found something new to add to their daily workflow. Umfang: 01:15:27.00
Inhalt: Unity is a powerful 3D development tool for mobile and desktop games, real-time simulations and visualizations, and even short films. This course is designed to transform complete beginners into savvy users with enough skill to be dangerously effective in Unity 2019. Start with a tour of the Unity interface and discover how to set up a simple project. Then find out how to import assets-or create your own-and use materials to bring your objects to life. Instructor Emmanuel Henri then shows how to design levels with ProBuilder and create reusable objects called prefabs. Once you've mastered these basics, you're ready to explore the chapters on animation, collisions, audio, lighting, scripting, and special effects. To wrap up, Manny shows how to package and present a complete Unity project. Umfang: 04:12:22.00
Inhalt: Explore the Unreal Engine by Epic Games and get an overview of augmented reality (AR) basics by walking through a real-world project. In this course, the first in a three-part series, instructor Emmanuel Henri covers the definition of augmented reality and the requirements of an AR project, and shows how to set up and get started using the Unreal Engine. He demonstrates how to add models, lights, and more before showing how to deploy the scene to iOS and Android. Umfang: 00:40:47.00
Inhalt: Explore Unreal Engine and get an overview of augmented reality (AR) basics by walking through a real-world project. In this course, the second in a three-part series, instructor Emmanuel Henri continues the project, adding more advanced functionality and interactivity to the AR game. Learn how to add 3D objects to a scene and use hit testing to track whether a user touches real-world or in-game objects. Plus, learn how to deploy your scene to Android and iOS to share it with the world. Umfang: 00:35:46.00
Inhalt: Explore the Unreal Engine by Epic Games, and get an overview of augmented reality (AR) basics by walking through a real-world project. In this course, the final installment of a three-part series, instructor Emmanuel Henri takes the functionality you have already built and shows how to add more complex interactivity and animations. Review crucial hit testing concepts and understand what happens when users touch in-game or real-world objects. Then discover how to animate objects with third-party packages and tools like Mixamo, and use interaction blueprints in Unreal. Plus, learn how to deploy your AR scene to Android and iOS to share it with the world. Umfang: 00:47:40.00
Inhalt: UX tools help you communicate your product vision. Learn how to use Sketch and Framer together to create more interactive app prototypes and flesh out your designs. In this project-based course, LinkedIn Learning instructor Emmanuel Henri shows how to design an app to help an IT team manage users and assets and survey the company network. This is a complex UX design that shows where Sketch and Framer shine, and gives you a chance to see how design objectives are defined and translated into a finished product. Get an overview of the complete workflow, and then learn how to design your assets in Sketch and import them into Framer to add transitions, interactions, and animation. Plus, get tips for presenting your prototype to stakeholders and integrating feedback. Umfang: 01:31:10.00
Inhalt: The number of voice-controlled apps and devices is growing by leaps and bounds. To build successful user experiences for voice, you need to focus on understanding, accuracy of response, and ease of conversation. Join Emmanuel Henri for this introduction to UX design for voice-directed AI. Learn how machines comprehend audio instructions and explore the frameworks and tools available to UX designers and developers. Discover how understanding, personality, and accuracy affect the quality of the user experience, and find out how to engineer more successful interactions with voice-activated systems. Umfang: 00:33:26.00
Inhalt: Discover how to use UXPin to manage design sprints and stakeholder design reviews. In this course, Emmanuel Henri shows how to prototype interactive user experiences in UXPin, and incorporate feedback from stakeholders as you iterate through design changes. Learn how to start a new project and import assets from other design tools; build and finalize screens; create design systems that other designers and developers can leverage; and share your work. Then find out how to incorporate changes from the review process and save different versions-iterations-of your design. Plus, get tips for conducting more effective review sessions with your stakeholders. Umfang: 00:55:22.00
Inhalt: Discover how to use UXPin for a developer workflow. Learn how to design and iterate through ideas for apps and interactions. In this course, Emmanuel Henri introduces the UXPin tools specifically for developers and shows how to leverage them in a day-to-day workflow. You can learn how to import assets from other design tools; build and finalize screens; create design systems that other designers and developers can leverage; and create documentation and design specs for implementation. Plus, learn how to create iterations that incorporate changes from the review process. Umfang: 00:56:59.00
Inhalt: Developers now have access to simple tools for storing small amounts of data locally, as well as the more sophisticated IndexedDB approach for larger or more structured kinds of data. In this course, Emmanuel Henri provides coverage of key client-side storage solutions for JavaScript developers. He goes over the basics of local and session storage and provides use cases that can help you determine when to opt for one type of web storage over the other. He also discusses how to set up and work with IndexedDB, including how to add, retrieve, and delete items with this powerful API. Plus, learn about localForage and other options for handling the local storage of large files. Umfang: 01:16:31.00
Inhalt: Looking to work smarter with ZBrush? In this weekly series, Emmanuel Henri digs into this popular digital sculpting tool, helping you enhance your ZBrush skill set, one tip at a time. Each installment covers a specific topic, including how to work with key features such as ZRemesher and Panel Loops, as well as how to leverage some of the newer ZBrush tools, including PolyGroupIt. Along the way, Emmanuel also shares best practices and helps to acquaint you with popular workflows. Tune in every Tuesday for a new tip. Note: Because this is an ongoing series, viewers will not receive a certificate of completion. Umfang: 04:34:20.00
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