Inhalt: Learn a variety of techniques you can use to prototype motion and interactions using Adobe After Effects CC 2018. The course starts with a review of the AE interface, showing how to set up After Effects for working on UX projects. The course then covers how to prototype gestures and micro-interactions using animation tools; how to create and export an app with interaction previews for client and team reviews, and more. Umfang: 03:21:30.00
Inhalt: Accordion folds are space-saving features that can hide content until the user clicks to reveal more. However, this popular design pattern still requires some customization, as the interaction designer needs to decide how and when sections-called "cards"-collapse or expand. In this course, you can experience the hands-on workflow of prototyping accordion folds with instructor Tom Green. Learn how to develop a static wireframe for the accordion fold pattern, make changes based on user testing and content, and add interactivity and animation-all with Adobe Experience Design (XD). Plus, learn how to achieve more granular control over the motion and easing of your animation by exporting your XD project to After Effects. Umfang: 00:29:32.00
Inhalt: Designing elegant and simple screen interactions such as taps and clicks can make the difference between a project that is truly successful and one that is mundane. Join instructor Tom Green as he shows you how to create UX prototypes starting with simple static wireframes in Adobe Illustrator. Tom demonstrates how to import wireframes into Apple Keynote, create a rough animation concept, block out the transition in Adobe XD, export the XD file into After Effects, fine-tune animation characteristics, and ultimately create a QuickTime movie you can share with stakeholders. Umfang: 00:27:18.00
Inhalt: In this quick, hands-on interaction design course, Tom Green shows how to quickly prototype a comment management flow for an online discussion app using Adobe Photoshop. The project uses a common design pattern for archiving and deleting messages, but Tom shows how to customize it and break with convention without confusing users. Learn how to wireframe motion elements in your design using the Photoshop timeline, transform the pattern into a hi-fi prototype, and output video and animated GIF files that shows the flow in action. The end result is a high-quality UX prototype that will delight stakeholders and help you better leverage tools like Photoshop for your next design. Umfang: 00:23:58.00
Inhalt: Learn how to build and prototype the onboarding flow of a mobile application in just three steps, using Adobe Sketch and Adobe XD. Instructor Tom Green shows how to prepare the animation sequence in Sketch, assemble it in Adobe XD, and then add the interactivity you need to make your design accurately represent the user experience. Along the way, you can explore the fundamentals of interaction design, user interface (UI) transitions, and animations. Umfang: 00:15:07.00
Inhalt: In this course, Tom Green explores the emerging workflow between the Adobe Creative Cloud applications and Edge Animate through a series of hands-on projects. Discover how to create phone and tablet applications using both PhoneGap Build and Dreamweaver with Edge Animate. Then learn how to build an interactive banner ad using assets created in Photoshop, Fireworks, and Illustrator. The course wraps up with a lesson where you use your Edge Animate skills to create projects for Adobe Muse desktop, tablet, and smartphone sites. Umfang: 01:43:49.00
Inhalt: Explore the evolution and best practices of video delivery on the web. In this course, Tom Green shows how to deliver rich video experiences with ease, going over key concepts that can help web publishers and designers keep their skills sharp. Tom begins by reviewing the somewhat unusual genesis of web video. Next, he reviews the most common video formats, including MP4 and 3GP; shares how to encode quality video that's optimized for online delivery; and goes over the HTML5 code that enables these experiences. Plus, he shares tips for playing around with video, including how to create and deploy full-screen background videos, make your videos accessible by adding captions, prepare videos for social media, and more. Umfang: 02:54:00.00
Inhalt: UXPin is a great solution for building out UX design systems for large clients and projects where you need to collaborate with multiple team members. Learn how to use UXPin to create and share your own robust design systems. Find out how to add colors, fonts, images and icons, and common UI patterns to your library, and move Sketch and Photoshop designs into your UXPin workflow. Instructor Tom Green then proceeds step by step through a wireframing and prototyping workflow that shows the design system in action. Finally, learn how to use the role and permission features in UXPin to add team members and enable editing and sharing of design system assets. Umfang: 01:27:42.00
Inhalt: Streamline your UX design process. Learn how to use Figma to organize your teams, build your designs, and distribute them for review by nontechnical stakeholders. In this course instructor Tom Green shows how Figma features can help you create a central hub for your entire team to collaborate and conceptualize designs. He starts with an overview of the UX design process and shows how to create and manage teams in Figma. Next, learn how to conduct and report on your user research in Figma, including personas, journey maps, touchpoints, and user flows. Then find out how to conceptualize your design using tools like FigJam, the Figma whiteboard app; wireframes; and even paper sketches. Tom then shows how to turn your wireframe into a functional mockup and add interactivity. In the final chapters, he shows how to conduct user testing to validate your design and share and hand off your project. Umfang: 03:46:36
Inhalt: Adobe XD CC is an innovative tool used for UI and UX design and prototyping. In this course, instructor Tom Green provides an overview of the features and functionality in this design and prototyping tool, as well as how it can help you design compelling digital experiences. Tom gives a tour of its capabilities and features and shows the different ways you can share your prototypes. Plus, he covers productivity-boosting features like the Repeat Grid tool, explains how to go from concept to interactive prototype, goes over how to use voice interactions, and more. Umfang: 04:16:40.00
Inhalt: Adobe XD CC is an innovative tool used for UI and UX design and prototyping. In this course, instructor Tom Green provides an overview of the features and functionality in this design and prototyping tool, as well as how it can help you design compelling digital experiences. Tom gives a tour of its capabilities and features and shows the different ways you can share your prototypes. Plus, he covers productivity-boosting features like 3D Transforms and new voice options, explains how to go from concept to interactive prototype, and more. Umfang: 05:24:44
Inhalt: Fireworks CS6 is the latest iteration of Adobe's powerful web graphics and rapid interactive prototyping tool, and in this course Adobe Community Professional Tom Green gives you an overview of the Fireworks interface, the formats it can output, and its various imaging tools. Along the way, discover how Fireworks integrates with Adobe Edge, Dreamweaver CS6, and other tools in the Adobe Master Collection. Using a project-based approach to the techniques presented, this course helps define where Fireworks fits into the workflow for digital media projects ranging from simple web page prototyping to interface design for rich Internet applications. Umfang: 06:51:12.00
Inhalt: Developed by the designers at Facebook, Origami Studio is a free UX prototyping tool designed to bring your mobile and web project ideas to life. Join Tom Green as he shows how to create interactive prototypes that work on smartphones, tablets, and desktop computers with Origami. First, learn the fundamentals of using Origami Studio layers and its unique system of patches-plug-and-play components for quickly adding interaction, animation, and behavior to your prototypes. From there you can learn how to add Photoshop, Sketch, and Illustrator content to your Origami Studio project and add interactivity, rich media, and motion. Then discover how to apply what you have learned to create a delightful variety of interactive prototypes and discover how to preview and test those prototypes on your devices. Umfang: 03:35:22.00
Inhalt: Principle for Mac is a Macintosh-based UX prototyping tool designed to bring your design ideas to life. In this course, join instructor Tom Green as he shows how to create interactive prototypes for smartphones, tablets, and desktop computers with Principle. The techniques go beyond static wireframes or blueprints; with Principle, your prototypes become more dynamic, with motion and interactivity. Along the way, learn how to import assets, crop and mask layers, and use the Principle timeline and drivers. The final chapter of the course includes examples of real-world prototyping projects, including a preloader animation, a card animation, a video player, and an Apple Watch UI. Umfang: 02:12:17.00
Inhalt: Principle for Mac is a Mac-based UX prototyping tool designed to bring your design ideas to life. In this course, join instructor Tom Green as he shows how to create interactive prototypes for smartphones, tablets, and desktop computers with Principle. The techniques go beyond static wireframes or blueprints; with Principle, your prototypes become more dynamic, with motion and interactivity. Along the way, learn how to import assets, crop and mask layers, and use the Principle timeline and drivers. The final chapter of the course includes examples of real-world prototyping projects, including a preloader animation, a card animation, a video player, and an Apple Watch UI. Umfang: 02:35:42
Inhalt: Get up to speed with Proto.io, one of the leading prototyping platforms for UX and design teams, and start building and sharing interactive prototypes. This course shows how to make prototypes for a variety of devices, ranging from smartphones to tablets to desktops. Learn how to create screens and import artboards from Photoshop and Sketch. See how to add interactivity, photo, video, audio, and animation. Additionally, learn about sending your prototypes out for review, to provide testers and users with the opportunity to add comments to your projects. Umfang: 03:40:44.00
Inhalt: After Effects is more than a video effects application. For UX designers, it's a go-to tool for prototyping. With After Effects, designers can create small but meaningful interactions-microinteractions-that communicate details such as timing and visual feedback to developers and clients. In this course, Tom Green shows how to build microinteractions in After Effects, using features such as the Graph Editor, easing, and Keyframe Velocity. Develop your skills as you work your way through simple projects, from taps to swipes, and then dive into more advanced projects that integrate Photoshop, Illustrator, and Adobe XD. In these hands-on exercises, you can learn how to prototype more complex designs, such as accordion menus and 3D interactions. Each lesson shows how to capitalize on the motion-driven workflow in After Effects to capture the subtle details of your design. Umfang: 03:33:50.00
Inhalt: User experience (UX) design is more than just pushing pixels and adding interactivity. It's a people-centric practice that involves many stakeholders-not all of them professional designers. This course teaches the principles of user experience design from the perspective of a non-designer who needs to work with UX teams, studios, and projects. Instructor Tom Green explains the four-stage process of UX design, starting with user research-the stage where you build out personas, user scenarios, and user flows. Next, learn about UX conceptualization, where initial ideas are translated into sketches, wireframes, and paper prototypes. Tom then tackles the actual design process. In this phase, you can see how functional prototypes are generated, complete with imagery, copy, and basic interactivity. Plus, learn about the importance of testing your designs at multiple points in the process and incorporating feedback before handoff to developers. Umfang: 03:06:45
Inhalt: Provide stakeholders with realistic, interactive prototypes so they can test and experience the intuitiveness of your designs. You can accomplish this by using a tool with features that help you achieve current user experience (UX) industry standards. In this course, learn how to use the popular UXPin platform to create wireframes, enhance mockups, add animation, share interactive prototypes, test responsiveness, and more. Discover how to create layouts for devices ranging from smartphones to tablets to desktops, and learn how to work with layered design files from Photoshop or Sketch. Umfang: 02:31:11.00
Inhalt: Explore UXPin, the collaborative product design tool that allows you to create and present wireframes, mockups, and prototypes. Instructor Tom Green starts with a review of how to set up UXPin, then shows how to import existing artwork and start to create wireframes. See how to add interactivity and motion to prototypes to simulate real-world app experience, and how to share prototypes and documentation with a team and workgroup. Umfang: 03:28:48.00
Inhalt: It's time to put the techniques you've learned over the course of the Web Motion for Beginners series into action. In this final installment, Tom Green shows you how to create an animated banner ad with Adobe Illustrator, Photoshop, and Edge Animate. Along the way, he'll explain how to incorporate parallax motion, web fonts, and responsive design principles. Put your skills to the test by following along with these five short movies, and you'll feel like a web motion graduate. Umfang: 00:31:44.00
Inhalt: Web Motion for Beginners is a series of courses designed to introduce you to the emerging field of motion graphics for the web. It kicks off with this course, an overview of the planning and creation process. Author Tom Green reminds you to pay attention to the world around you, and emphasizes the importance of storyboarding, project planning, and tool selection. Umfang: 00:17:25.00
Inhalt: CSS sprite sheets have opened up another door for web motion, allowing you to efficiently animate a series of images-anything from button states to character poses. In this quick course, Tom Green shows you how to animate a character's walk cycle by creating a sprite sheet in Flash, editing in Fireworks, and putting it into motion (and into your HTML) with Edge Animate. Umfang: 00:30:25.00
Inhalt: Parallax is an optical illusion that gives 2D objects a sense of depth. Parallax motion, on the other hand, is when objects in the foreground tend to move faster than the background. Adding parallax motion can make your web projects more interesting and immersive by adding the illusion of depth. In this course, Tom Green shows you how to build a parallax motion effect using a combination of Google Web Designer and Adobe Flash CC, and then create a separate, even more captivating effect in Edge Animate. Umfang: 00:40:25.00
Inhalt: Behold the lowly gif animation: it's making a comeback on the web, appearing as a preloader, or indicator that site content is loading. Join Tom Green, as he shows you how to make your own GIF-based preloader in this installment of Web Motion for Beginners. You'll learn how to export a series of fireworks-style explosions from After Effects, create an animated GIF in Photoshop or Fireworks (your choice), and make the GIF usable as a preloader in Edge Animate. Umfang: 00:24:53.00
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