Inhalt: Thea Render is a biased and unbiased physically-based renderer, which offers both GPU and CPU rendering and a robust set of features. In this course, learn how to get up and running quickly with Thea Render, and leverage its functionality and capabilities to create striking 3D renders. Leon van den Heever goes over the different workflows that you can use when working with Thea Render, explains how to customize the interface, and shows how to navigate the Viewport. He also covers working with objects, lights, and environments, applying materials to objects, adding and adjusting a camera, and more. Umfang: 05:15:56.00
Inhalt: Maxwell Render-the 3D rendering software for designers and architects-boasts a suite of tools that can help you create stunningly realistic 3D renders. It's also a recognized standard in product design, architectural visualization, film production, and other high-end rendering markets. In this beginner's course, learn how to get up and running with Maxwell Render. Instructor Leon van den Heever provides an overview of the functions, capabilities, and material system of this powerful, physically-based renderer. He covers how to navigate the user interface and work with objects and the Material Assistant, primarily focusing on Maxwell Studio as the staging interface of the Maxwell suite, and on tackling actual rendering in Maxwell Render. Plus, he goes into the different types of emitters or lights that you can use to light your scenes, how to create and position the camera, and how to set render options. Umfang: 04:06:16.00
Inhalt: Enhance your ability to use Maxwell Render to create strikingly realistic design visualizations. In this beginner's course, Leon van den Heever helps you deepen your understanding of how to work with this 3D rendering software by walking through a basic render project. As he explains how to use Maxwell Render to stage, light, and compose a project, he covers essential skills such as organizing the Object Manager, optimizing a scene, and setting and positioning the lights and camera. He also goes into using Multilight to tweak lighting, as well as final optimization and testing. Umfang: 00:54:26.00
Inhalt: With this fast-paced and advanced SOLIDWORKS 2014 course, Leon van den Heever shows how to model the front triangle section of a bicycle frame, using the Loft, Fill, Sweep, Trim, and Knit commands. Learn how to sketch the path profiles, extrude them to get your basic tube shapes, trim the tubes into sections, use Loft and Fill to create transitions between the parts, and, finally, merge and solidify the faces of the model. Umfang: 00:42:34.00
Inhalt: Improve your top-down or in-context assembly design skills using a "skeleton modeling" strategy and SOLIDWORKS. In this course, Leon van den Heever shows how to create a model of a cabinet that automatically resizes its components based on the outer skeletal structure. This start-to-finish project will help you practice your assembly design skills and master the impressive modeling tools in SOLIDWORKS. Umfang: 01:54:17.00
Inhalt: Join Leon van den Heever as he models some of the major internal components of a motorcycle engine-a teaching example that will help you master the tools and techniques employed in a typical SOLIDWORKS automotive design project. Here you'll be exposed to many of SOLIDWORKS' tools, including equations and configurations, and learn how some of the available tool attributes can enhance their power. Follow along as Leon sketches and builds the flywheel; connects the connecting rods, valve, pistons, and sprockets; and pulls the components together in a bottom-up assembly. Need a better background in SOLIDWORKS before you can continue? Check out SOLIDWORKS 2014 Essential Training. Umfang: 01:49:10.00
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