Inhalt: Camera moves can elevate any project, from effects-laden video composites to simple static models. Here Donovan Keith shows how to adjust camera placement and motion in CINEMA 4D in order to increase the impact of your visual storytelling. Watch as he shows how to animate simple pans and push-ins with keyframes, build custom camera rigs, and mimic classic camera moves from film and television with the Camera Crane, Motion Camera, and Camera Morph objects. At the end of the course, you'll be able to pick the right movement for the shot, move cameras in a physically plausible way, and adjust the timing of your animation for maximum impact. Umfang: 01:19:09.00
Inhalt: Materials are one of the key tools in CINEMA 4D for adding realism and character to your 3D models and projects. Learn how to use the CINEMA 4D toolset for creating and applying materials that add color, texture, shading, transparency, and reflectivity. Author Donovan Keith walks you through a library of prebuilt textures that you can put to use right away, and then shows how to analyze and re-create common real-world materials like metal and glass from scratch. Plus, learn how to use photographs as the basis for complex layered surfaces. Umfang: 02:04:54.00
Inhalt: Learn how to create realistic product renderings for print and video advertising with CINEMA 4D. In this course, Donovan Keith shows how to take a client's reference images and re-create a product in 3D-reducing the need for expensive photography services and creating assets that can be used more flexibly in print or broadcast ads. These particular tutorials feature a sport beverage bottle, but the lessons can apply to almost any product. Learn how to model complicated forms with spline and polygonal modeling tools, accurately texture your models, and place your product against a black backdrop in a high-contrast lighting environment. Umfang: 01:29:31.00
Inhalt: It's not enough to know about the many light types available in CINEMA 4D-you need to know how and where to place them to create a desired effect. In this course, Donovan Keith covers some basic photographic lighting concepts and shows how to turn CINEMA 4D into a powerful virtual lighting studio. Learn how to reveal the form and texture of diffuse objects, and use special techniques for lighting reflective and transparent surfaces. Donovan also shows how to accurately place highlights in order to shape the contours of objects, and use contrasting light and shadow to dramatic effect. Umfang: 01:37:38.00
Inhalt: The primitive and spline modeling tools are universal across all levels of CINEMA 4D (including C4D Lite) and they're some of the best ways to model mechanical objects and other complex objects made of simpler parts. In this course, Donovan Keith shows you how to take a reference photograph and create a model from its shapes and pieces. You'll learn to prep your primitive components and move them into position with the snapping tools. Then you'll deform and combine shapes, duplicating and reusing elements to increase your efficiency, and create a more consistent model. Last, you'll work with splines-extruding objects to give them depth, creating models around an axis with lathes, and stretching surfaces over splines with lofts. Umfang: 02:53:16.00
Inhalt: This course introduces the many advanced features of the CINEMA 4D rendering and lighting toolsets. Discover how to better simulate real-world surfaces, photography, and lighting scenarios. Author Donovan Keith shows how to add realistic shallow depth-of-field effects with the physical renderer, use blurry reflections to create a type treatment, and light scenes with HDRI photographs and global illumination. Plus, learn tricks for achieving similar effects under tight deadlines. Umfang: 02:21:06.00
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