Inhalt: Mobile augmented reality (AR) is currently the most popular and pervasive form of AR in the market. The applications of AR for the architecture, engineering, and construction (AEC) industries have already started to prove themselves indispensable. In this course, learn how to use the Unity game engine to create an AR mobile application for iOS or Android to view and interact with a 3D model in the real world. As a bonus, instructor Roger Miller also looks at working with the PiXYZ Unity plugin to help get CAD and BIM data into Unity. Umfang: 01:59:48.00
Inhalt: Mobile augmented reality (AR) is currently the most popular and pervasive form of AR in the market. The applications of AR for the architecture, engineering, and construction (AEC) industries have already started to prove themselves indispensable. In this course, learn how to use the Unity game engine to create an AR mobile application for iOS or Android to view and interact with a 3D model in the real world. As a bonus, instructor Roger Miller also looks at working with the Unity Reflect plugin to help get CAD and BIM data into Unity. If you are an AEC professional, or a Unity engineer looking to break into the augmented reality space, this course is for you. Umfang: 02:25:52
Inhalt: Add practical functionality and interactivity to your augmented reality (AR) applications with Unity. This course builds on instructor Roger Miller's previous training, by adding more advanced functionality to the AR mobile application: a parts manager that allows users to view and interact with 3D parts in the real world. Here, you can learn how to build 3D interface elements, menu systems, and options and implement features such as virtual object manipulation. Plus, learn how to save dynamic data back to the application. This course is ideal for Unity engineers that want to expand their scripting and programming skills and break into the AR development space. Umfang: 02:39:18.00
Inhalt: Augmented reality is most powerful when it offers shared experiences: opportunities to collaborate in a virtual world. In this course, you can take the functional AR application built in Roger Miller's previous courses-a 3D parts manager for the aerospace industry-and learn how to share and update the app's data, from simple notes to object positions in real time, using PlayerIO. The resulting apps allows multiple users to manipulate and exchange notes on the same parts. Along the way, Roger explains how to script functionality that allows users to take, save, and share notes and sync data as well as movement within the app. This course is ideal for Unity engineers that want to expand their scripting and programming skills and break into the AR development space. Umfang: 02:34:37.00
Inhalt: The explosion of growth and innovation in the virtual reality (VR) industry has led some to describe it as the next level in computing. In this course, discover how to create meaningful interactions for users of VR content. Join instructor Roger Miller as he shows how to use Unity to create intuitive user interfaces for VR on the Oculus Quest. Learn about critical visualization tools and concepts for VR. Explore the technological and psychological implications of common UX interface elements like heads-up displays, reticles, and dialogs. Learn about considerations like viewing distance and creating UI for the whole body. Plus, discover how to set up mipmaps, implement basic teleportation to navigate your 3D world, and much more. Umfang: 03:08:00
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