Inhalt: Get a complete introduction to ZBrushCore: the 3D modeling program that offers the most essential elements of the award-winning ZBrush software in a streamlined app. This course is ideal for beginners, as it covers everything from the user interface and navigation to lighting and rendering in ZBrushCore. Instructor Pablo Munoz reviews the various tools and approaches to digital sculpting, so you can find a workflow that works best for you. Learn how to create custom brushes, use alphas for detailing, and texture with Polypaint. As you develop your sculpting skills, you can use Pablo's examples to create a solid portfolio piece. This course was created by ZBrushGuides. We are honored to host this training in our library. Umfang: 02:44:36.00
Inhalt: Using the kitbashing technique, you can speed up your ZBrush workflow by quickly producing detailed concepts in 3D. In this course, instructor Pablo Muñoz dives into the topic of kitbashing in 3D, sharing its benefits for rapid prototyping in ZBrush. Pablo explores multiple methods for creating organic and hard surface models using custom kits. Throughout the course, he shares various techniques for reusing resources to create completely different objects. Umfang: 01:40:48.00
Inhalt: By taking advantage of the powerful features of ZBrush, combined with the techniques presented in the course, prototype makers and designers can produce compelling 3D images. This course focuses on a workflow that speeds up the prototyping stage and allows designers to iterate, present variations, and make polished renders. Pablo Muñoz first covers how to work with subdivisions, primitives, and Booleans. Next he explains concepts related to minimal design and how these relate to working with geometry. Then he shows how to work with organic shapes by demonstrating planing, blocking, padding, and polygrouping. He wraps up the course by taking you through the rendering process which includes making adjustments to lighting and materials using KeyShot. Umfang: 01:36:56.00
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