Inhalt: Create your first iPhone app while you learn the basics of Swift and Xcode. In this course, Todd Perkins shows how to create iOS 11 apps using the Swift programming language and the Apple integrated development environment, Xcode 9. First, learn how to build a simple user interface from a table view controller and connect the view to a data source. Find out how to build the functionality to allow users to delete, edit, and save notes, and discover how to transition between different views in your app. Todd also shows you how to display an on-screen keyboard and dynamically control the size of text. By the end of the course, you'll have built a fully functional iPhone app and developed the skills to build out your own app ideas. Umfang: 02:02:05.00
Inhalt: This hands-on course covers the building of an iOS application that allows two types of extensions: messages and stickers. For the Messages extension demonstration, a basic utility app and a game app are created. For the sticker demonstration, a sticker extension is created, a demo that includes creating artwork and adding it into a message. Join Todd Perkins as he shows you how to lay out your app UI, code the desired behavior into your app's objects, and connect your app to Messages by leveraging extension functionality. Umfang: 01:42:45.00
Inhalt: Want to turn your idea into a full-fledged iOS app? Learn how in this course. Todd Perkins shows folks new to iOS development how to create an iOS app in the span of an afternoon, sharing best practices along the way. Todd covers the code, tools, frameworks, and practices for building iOS applications, including how to create an Xcode project, run your first app, build a user interface, and code interactivity. Throughout the course, he includes the latest techniques and methods available with the release of iOS 13. Umfang: 00:56:51.00
Inhalt: Do you have a clever idea for an app? Even if you haven't built up your programming skills just yet-or know little to nothing on the subject-this course can help you transform your idea into a functioning iOS app in the space of an afternoon. Join instructor Todd Perkins as he steps through how to create a native iOS 12 app. Throughout the course, Todd covers the code, tools, and practices for building, troubleshooting, and deploying iOS applications. Discover how to create your very first Xcode project, set up the UI, test your app on a device, and more. Umfang: 01:07:16.00
Inhalt: Cocoa and Swift make a great team for building Mac desktop apps. Cocoa is the framework in which macOS is written, and Swift is the language that makes working with Cocoa classes and APIs easier than ever before. Their compatibility makes Swift a convenient and powerful tool to integrate into your Cocoa app development workflow. Here Todd Perkins walks you through the steps to creating macOS applications with this powerhouse combo. He'll take you through the basic concepts behind Cocoa, Swift 3, and the development environment known as Xcode, and some important concepts, such as the Model-View-Controller design pattern, interaction, and delegation. Then you'll go straight into development. Learn how to create user interface elements and connect them to code, work with Cocoa bindings and key-value coding, and debug your applications and submit them to the Apple Store for distribution. Umfang: 03:14:39.00
Inhalt: Practice coding with Swift, the programming language for iOS and Mac. Code Clinic is a series of courses that solve the same problems using different programming languages. It gives developers a chance to experiment with new platforms and compare their strengths. In this course, Todd Perkins takes you through six different challenges and provides an overview of his solutions in Swift. Challenges cover topics such as statistical analysis, geolocation, facial recognition, and accessing peripheral devices. Each lesson provides practical skills, valuable design patterns, and code snippets you can use in your own projects. Visit other courses in the series to see how to solve the exact same challenges in languages like C#, C++, Java, PHP, Python, and Ruby. Umfang: 02:22:30.00
Inhalt: Eclipse is an industry-standard IDE and a critical tool for developers who want to build projects in multiple languages. In this course, Todd Perkins shows how to effectively use Eclipse's built-in tools and extensions to create, code, test, and debug projects in Java, PHP, C/C++, Perl, and Python. He'll show how to adapt the Eclipse workflow to the nuances of each language, and integrate with Git for version control. By the end of the course, developers will be able to wield all of Eclipse's most essential features with confidence. Umfang: 03:06:06.00
Inhalt: Eclipse is an industry-standard IDE and a critical tool for developers who want to build projects in multiple languages. In this course, Todd Perkins shows how to effectively use the IDE's built-in tools and extensions to create, code, test, and debug projects in Java and Python. He shows how to adapt the Eclipse workflow to the nuances of each language, and integrate with Git for version control. By the end of the course, developers will be able to wield all of the most essential features in Eclipse with confidence. Umfang: 02:07:29
Inhalt: Got a brilliant idea for an iOS app? This course can help you take that concept from the drawing board to the finish line in the span of an afternoon. Join instructor Todd Perkins as he covers the code, tools, and practices needed to build apps with iOS 14. Todd steps through how to install and work with Xcode-an integrated development environment (IDE) used to develop Apple applications-and use a template to create an Xcode project. He goes over the fundamentals of working with SwiftUI, a UI tool kit that allows you to build user interfaces for your mobile app. Plus, he shares how to add the finishing touches to your project, including how to create your own app icon. Whether you're new to iOS or programming in general, this course can help you bring your very first iOS app to life. Umfang: 00:48:44
Inhalt: Learn the basics you need to become an iOS developer and build apps for the iPhone and iPad. This course is the first of a two-part Essential Training series for new iOS developers. Instructor Todd Perkins has spent the last ten years developing iOS applications. Here he shares his experience and knowledge with you. He explains how to install Xcode and create your first project. He helps you build a user interface (UI) and connect UI objects like buttons to code, so you can respond to user input and events. Todd reviews the layout and preview modes and shows how to build a responsive UI-which adapts to different screen sizes and orientations automatically-with Auto Layout and constraints. He also covers table views, which allow you to display data in tabular form, and covers the testing and debugging workflow, so you can make sure your app is ready for users. Umfang: 02:25:08.00
Inhalt: Take your iPhone and iPad apps to the next level. This course is the second of a two-part Essential Training series for new iOS developers. Here, instructor Todd Perkins shows how to use special features in Xcode and iOS 12 to build apps that really wow your users. He covers advanced user interface controls-such as alerts, sliders, and progress bars-and views for displaying web content. He also explains how to display ordered data in collection views and table view cells, and how to create tabbed applications with the tab bar controller and Master-Detail App template. Once your app is polished and ready for publication, Todd shows how to get it into the App Store with App Store Connect. Umfang: 02:08:49.00
Inhalt: Got a great idea for an app? The iOS 13 Development Essential Training series can give you the skills you need to make your idea a reality. In this course-the first installment in a two-part series-instructor Todd Perkins covers the basics of application development for iOS devices, providing novice iOS developers with the tools they need to jump-start a career in this exciting field. Todd-who's been developing iOS apps for a decade-highlights key concepts and tips he wished he knew at the start of his own career. He covers Xcode fundamentals, such as how to create an Xcode project and use the iOS Simulator. Plus, learn how to build a user interface, including how to approach responsive UI design with Auto Layout, and explore the essentials of app architecture. Umfang: 02:14:33.00
Inhalt: The iOS 13 Development Essential Training series was designed to help new developers get up to speed with the basics of the iOS development ecosystem. In this course-the second installment in this two-part series-instructor Todd Perkins covers what you need to know to finalize the look and behavior of your app, as well as how to publish the final product. He covers advanced user interface controls-such as alerts, sliders, and progress bars-and views for displaying web content. Plus, learn how to display data in collection views and table view cells; how to create tabbed applications with the tab bar controller and Master-Detail App template; and how to publish your finalized app to the App Store. Umfang: 02:02:58.00
Inhalt: iOS 13 beta preview is here. The preview offers Apple developers a unique opportunity to explore the changes that will impact their apps the most. Join Todd Perkins for an inside look at the most exciting features in iOS 13, including Dark Mode, the dramatic new interface option; Apple sign-in, which avoids the need for third-party authentication; and SwiftUI, a powerful tool for developing fast and efficient user interfaces. Watch this short and informative course to get a head start on the competition and implement cutting-edge features the day iOS 13 launches. Umfang: 00:23:55.00
Inhalt: In this course, instructor Todd Perkins helps you get started developing applications for iOS devices. Xcode is the official Apple tool for developing iOS applications. Todd explains where you can download it, what templates and settings to use, how to customize the Xcode interface, and how to get your app running in the Xcode Simulator. Next, Todd goes into storyboards, which are the standard for creating iOS layouts. Todd covers the basics of working with storyboards, including how to connect a user interface object to your code, how to respond to a button press, how to capture and use data from a text field, and more. SwiftUI, like storyboards, is used to create iOS layouts. SwiftUI uses a Swift language-based declarative syntax for creating user interfaces. Todd explains the basics of working with stacks in SwiftUI, then covers attributes, images, and binding. He describes how to use list views, detail views, and popover views in SwiftUI, then concludes with next steps. Umfang: 02:12:55
Inhalt: Curious about what iOS 15 has to offer? This course can help you get up to speed. Join instructor Todd Perkins as he gives you a first look at the most exciting new features for developers found in the iOS 15 beta preview. Learn about updates to StoreKit; how the Interruption Levels API allows you to handle changes of urgency in your alerts; new style options for buttons in SwiftUI; and more. Tune into this short course to get ahead of the competition and prepare to implement the latest and greatest iOS features along with the iOS 15 launch. Umfang: 00:13:43
Inhalt: With the release of iPadOS 13, developers and users were granted access to several new features and enhancements, including enhanced multitasking functionality and new tools and features in Apple Pencil. In this course, instructor Todd Perkins shows developers how to best approach iPadOS 13 application development using SwiftUI. Todd provides an overview of developing applications for iPadOS, sharing his take on the most essential concepts that developers need to master. Learn how to work with SwiftUI, set up multitasking, incorporate hand-drawn content into your app using PencilKit, set up your iPadOS 13 apps for use on macOS, support Dark Mode in your app, and more. Umfang: 01:19:16
Inhalt: Get a practical introduction to Java programming, focused on developing Java applications for desktop, web, and mobile platforms. In this course, Todd Perkins provides a structured guide to Java application development. He reviews the basic building blocks of the Java language: variables, functions, arrays, conditional statements, classes, and more. In chapters 3 and 4, he shows how to build a user interface with Swing, the UI toolkit for Java, and connect Swing table components to different data sources. He also covers distribution and deployment of Java applications via JAR files, server-side programming with JavaServer Pages (JSP), and the Android development workflow. By the end of the course, you should know the basics of Java and be able to create simple desktop, web, and mobile apps of your own. Umfang: 02:11:29.00
Inhalt: Scratch is an up-and-coming introductory programming language. Developed by students at MIT, Scratch allows users to create web animations, games, and interactive stories, all without a single line of code. Originally intended for kids ages 8-16, Scratch's web-based platform is ideal for educators who want to incorporate programming in the classroom, and adult students who want to learn a visual language before progressing to code. Todd Perkins, author of Programming for Non-Programmers, shows how to use Scratch to create simple web projects and teach yourself basic programming concepts along the way. He starts with demonstrating how to create your first project and gather the artwork (aka sprites) and other assets you'll need to build it. Todd then reviews the prebuilt scripts, the bits of code that control the logic of your Scratch projects, and explains how to use the different script types for different functions, such as animating sprites, responding to events such as button clicks, and comparing values. In chapter 3, he covers costumes, and in chapter 4, he shows how to load and play sounds. Finally, he shows how to put it all together into a complete web game, which you can then share with the Scratch community. Umfang: 02:18:33.00
Inhalt: Anyone can learn programming with the right tools and training. Android is a great place to start. It's free and easy to adopt and the programming language, Kotlin, is built on the world's most popular language, Java. Join Todd Perkins for this training course, which teaches the most important concepts about Android app development in a visual way that people of any background can understand. You can build a functional app in a few hours and figure out if programming is right for you, without a lengthy time commitment. By the end, you'll have a basic understanding of the building blocks of the Kotlin development language, including variables, methods, and control flow, and the essentials of good interface design. You'll also put together a complete real-world app-a usable calculator-that can run on any Android device. Umfang: 03:44:30.00
Inhalt: Anyone can learn programming. One of the best places to start is iOS app development. With the right tools and training, you can build a fully functional app for the iPhone or iPad in just a few hours. No programming experience required! In this course, join Todd Perkins as he teaches the most important concepts in iOS app development in a visual way that people of any background can understand. You can figure out if an iOS learning path is right for you, without a lengthy time commitment. By the end, you'll have a basic understanding of Xcode, the toolset for developing iOS apps; the building blocks of the Swift development language; and the essentials of good interface design. Plus, see these concepts in action in the final chapter, where you put together a complete real-world app. Umfang: 02:43:02.00
Inhalt: Explore the major features of Xcode 10, the integrated development environment for developers of macOS, iOS, watchOS, and tvOS apps. This course helps new Apple developers install Xcode and start writing and editing code-covering the most important concepts in less than two hours. Instructor Todd Perkins reviews the version control and storyboard features, as well as the basics of Interface Builder, the intuitive UI design tool, and shows how to compile and debug apps and create unit tests to make sure your code does what it's supposed to do. Umfang: 01:49:13.00
Inhalt: Explore the major features of Xcode 11, the integrated development environment for developers of macOS, iOS, watchOS, and tvOS apps. This course helps new Apple developers install Xcode and start writing and editing code. Instructor Todd Perkins reviews the version control and storyboard features, as well as the basics of Interface Builder, the intuitive UI design tool, and shows how to compile and debug apps and create unit tests to make sure your code does what it's supposed to do. Umfang: 01:45:51.00
Inhalt: Explore the major features of Xcode 12, the integrated development environment for developers of macOS, iOS, watchOS, and tvOS apps. Instructor Todd Perkins reviews version control and storyboard features, Interface Builder, how to compile and debug apps, and how to test apps in the iOS Simulator. Todd shows you how to download Xcode from Apple and install it. He explains how you can create new projects from templates and walks you through using and customizing the interface. The canvas in Xcode allows you to instantly preview and interact with SwiftUI apps, which allows for rapid creation of user interfaces. Xcode has a variety of ways to manage source control, and Todd covers each one. Interface Builder is the built-in app for building user interfaces in Xcode. Todd explains how to navigate and use it. He concludes by walking you through the features available for debugging and testing your apps. Umfang: 01:36:57
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