Inhalt: Are you seeing a gap between your video and the quality of professional productions? Magic Bullet Suite is a collection of high-end plugins that help create significantly more professional footage with tools that do everything from removing noise to performing high-end color grading. In this course, Chad Perkins explains what apps are available in the suite and what they do, and introduces the basic features and workflow of each plugin, with emphasis on the best-selling plugin Magic Bullet Looks and the extremely powerful color grading tool Colorista II. Umfang: 03:17:34.00
Inhalt: Lens flares are ubiquitous. They're in commercials and promos, TV shows, and feature films. And most of the time, those flares were created with the Optical Flares plugin for After Effects. Learn how to create your own visual effects with Optical Flares in this course with Chad Perkins. After examining how actual lens flares work in the real world, you'll explore the core features and presets you'll need to create professional lens flares. Chad also gives you a look at integrating these flares with the 3D environments in After Effects, as well as how to create your own custom flares from scratch. Plus, learn how to add animation, obscure flares with layers, dynamically trigger flares, and use them in realistic scenarios like motion graphics, lower thirds, and beauty shots. This course was brought to you by Chad Perkins. We are honored to host this content in our library. Umfang: 02:37:26.00
Inhalt: Element 3D is a third-party plugin that allows actual 3D models to be created from scratch or exported to Adobe After Effects, and rendered and composited at a high level of quality and impressive speed. Element 3D Essential Training walks you through the entire workflow and feature set. Author Chad Perkins starts with an introductory project to get you comfortable with the overall workflow in Element 3D, including transforming objects, applying materials, and lighting scenes. The course then details how to create 3D text and shapes, apply translucency and reflections, animate objects, and polish your projects with effects like ambient occlusion and motion blur. The course concludes with an advanced project that leverages each of these techniques. Umfang: 04:57:10.00
Inhalt: Given that film is, at its heart, a visual medium, you might assume that video is more important than audio. However, in some ways, audio can be more important than video. You would probably watch a movie that had subpar picture quality but good audio, but could you sit through a film that had a clear picture with audio that was full of hisses, pops, inaudible dialog, and terrible music? In part 12 of his Creating a Short Film series, Chad Perkins focuses on the importance of audio, covering topics like recording audio on set, composing and recording the score, sound design, and mixing. Chad addresses a wide variety of artistic, technical, and interpersonal issues that may arise when dealing with audio choices, from what kind of mics to use to which personnel to hire. As Chad illustrates in this course, enhancing the audio of your film can make a huge difference in the impact it has on the people who see it. Note: This course is one of a 13-part series, showing the actual techniques filmmakers use to create cinema-quality films. Explore more of the series here. This course was created by Chad Perkins. We are pleased to host this training in our library. Umfang: 02:41:18
Inhalt: Explore the art and science of color grading, an often underused aspect of filmmaking. Learn about why color is important in the filmmaking post-production process, how to adjust the grade to accurately reproduce the colors that were shot, and how correcting color can completely transform bland or poorly shot footage. See how the process of color grading can correct common issues, create a more believable composite in visual effects, and establish or alter the artistic intent and mood of a scene. Plus, find out how to solve real-world workflow issues when exporting nonlinear editor (NLE) timelines for the color grade. Along the way, instructor Chad Perkins explores some of the most popular color correction tools, including DaVinci Resolve, Adobe Premiere Pro, Adobe After Effects, and Redcine-X. Note: This course is one of a 13-part series, showing the actual techniques filmmakers use to create cinema-quality films. Explore more of the series here. This course was created by Chad Perkins. We are pleased to host this training in our library. Umfang: 04:27:25
Inhalt: One of the most popular and yet complex plugins for Adobe After Effects, Trapcode Form is a unique particle system that creates stunning and professional results. Instead of generating particles, Form's particles just exist. This course helps you bridge the gap to mastery of Trapcode Form. Author Chad Perkins introduces Form's properties, base forms, and particle types, and then moves on to mapping Form particles to 3D objects and creating effects like organic fireballs and 3D holograms. He also shows how to light particles in After Effects, integrate audio, and create 3D Form objects. The course includes three sample projects that are highly applicable to real-world client requests, including dissolving a logo design. This course was created and produced by Chad Perkins. We are honored to host this content in our library. Umfang: 03:46:44.00
Inhalt: Short films are often used to practice filmmaking skills inexpensively, get experience working with a cast and crew, showcase filmmaking talents at film festivals, and pitch film concepts to potential producers and investors. But there's so much to learn in this lengthy, complex, and often expensive undertaking that many would-be filmmakers don't know how to get started or how to see the project through to completion. In this course, the final part of a 13-part series, instructor Chad Perkins walks you through the process of promoting and marketing your short film. Chad explains why you should use promotional materials, then steps through creating a logo, making a poster, and cutting a trailer. He shows you some effective ways to promote your film through social media, including creating an IMDb page and holding a screening. Chad concludes with useful details on how to submit your short film to film festivals, monetize your film, and find your own niche fanbase. Umfang: 00:59:07
Inhalt: Learn all of the core features for making engaging user interfaces with Trapcode Form, a 3D particle generator for Adobe After Effects. This fun, project-based course guides you through the process for building an animated user interface for a fictional, futuristic facial recognition program. While you build the project, you can see the power of the visual designer, controls, and presets in action and learn the basic tools and techniques you need to create your own custom UI elements from scratch. Adobe Certified Instructor Chad Perkins-and official Trapcode Form 4 trainer-shows how to make components, control Form with layer maps, create unique particles with Form sprites, and control animation with audio waveforms. Plus, learn how to use 3D files to create Form shapes. Umfang: 02:16:00.00
Inhalt: Join Chad Perkins, an author and videographer, as he introduces the essential concepts and techniques necessary for shooting video with a DSLR camera. Targeted at beginning videographers and anyone interested in shooting better video, this course covers cinematography basics, DSLR pitfalls, important gear, and postproduction workflow. Along the way, discover how to choose lenses, record audio, and make shots more professional. This course was created and produced by Chad Perkins. We are honored to host this content in our library. Umfang: 01:10:34.00
Inhalt: Creating a Short Film is a 13-part training series that shows the actual struggles and challenges filmmakers have to overcome to get films made. Author Chad Perkins and his team made a short film, The Assurance, and documented the process: from writing and directing to editing and screening the film. This installment covers pre-production-because there are so many preliminary steps that go into a successful film, and they happen long before the cameras start rolling. Learn how to prepare the assets, such as shooting scripts, storyboards, and shot lists. Discover how to schedule and budget a shoot, and keep costs down while leaving room for the creative decisions that need to be made along the way. Find out how to hire a crew, scout and secure locations for each scene, and prepare props, sets, and wardrobe for actors. Learn what you need to do to keep your people safe, and the things you can prepare ahead of time to make sure production and post-production run smoothly. There are more filmmaking tips to be had! Make sure to watch the first installment to learn about the background of the project and to get an overview of the role of the producer. Look for the follow-up episodes to learn more about writing, directing, working with actors, editing and visual effects, and everything else that goes into filmmaking. Umfang: 02:13:14.00
Inhalt: Practice coding with Swift, the programming language for iOS and Mac. Code Clinic is a series of courses that solve the same problems using different programming languages. It gives developers a chance to experiment with new platforms and compare their strengths. In this course, Todd Perkins takes you through six different challenges and provides an overview of his solutions in Swift. Challenges cover topics such as statistical analysis, geolocation, facial recognition, and accessing peripheral devices. Each lesson provides practical skills, valuable design patterns, and code snippets you can use in your own projects. Visit other courses in the series to see how to solve the exact same challenges in languages like C#, C++, Java, PHP, Python, and Ruby. Umfang: 02:22:30.00
Inhalt: Learn the basics you need to become an iOS developer and build apps for the iPhone and iPad. This course is the first of a two-part Essential Training series for new iOS developers. Instructor Todd Perkins has spent the last ten years developing iOS applications. Here he shares his experience and knowledge with you. He explains how to install Xcode and create your first project. He helps you build a user interface (UI) and connect UI objects like buttons to code, so you can respond to user input and events. Todd reviews the layout and preview modes and shows how to build a responsive UI-which adapts to different screen sizes and orientations automatically-with Auto Layout and constraints. He also covers table views, which allow you to display data in tabular form, and covers the testing and debugging workflow, so you can make sure your app is ready for users. Umfang: 02:25:08.00
Inhalt: This hands-on course covers the building of an iOS application that allows two types of extensions: messages and stickers. For the Messages extension demonstration, a basic utility app and a game app are created. For the sticker demonstration, a sticker extension is created, a demo that includes creating artwork and adding it into a message. Join Todd Perkins as he shows you how to lay out your app UI, code the desired behavior into your app's objects, and connect your app to Messages by leveraging extension functionality. Umfang: 01:42:45.00
Inhalt: Cocoa and Swift make a great team for building Mac desktop apps. Cocoa is the framework in which macOS is written, and Swift is the language that makes working with Cocoa classes and APIs easier than ever before. Their compatibility makes Swift a convenient and powerful tool to integrate into your Cocoa app development workflow. Here Todd Perkins walks you through the steps to creating macOS applications with this powerhouse combo. He'll take you through the basic concepts behind Cocoa, Swift 3, and the development environment known as Xcode, and some important concepts, such as the Model-View-Controller design pattern, interaction, and delegation. Then you'll go straight into development. Learn how to create user interface elements and connect them to code, work with Cocoa bindings and key-value coding, and debug your applications and submit them to the Apple Store for distribution. Umfang: 03:14:39.00
Inhalt: Anyone can learn programming. One of the best places to start is iOS app development. With the right tools and training, you can build a fully functional app for the iPhone or iPad in just a few hours. No programming experience required! In this course, join Todd Perkins as he teaches the most important concepts in iOS app development in a visual way that people of any background can understand. You can figure out if an iOS learning path is right for you, without a lengthy time commitment. By the end, you'll have a basic understanding of Xcode, the toolset for developing iOS apps; the building blocks of the Swift development language; and the essentials of good interface design. Plus, see these concepts in action in the final chapter, where you put together a complete real-world app. Umfang: 02:43:02.00
Inhalt: Do you have a clever idea for an app? Even if you haven't built up your programming skills just yet-or know little to nothing on the subject-this course can help you transform your idea into a functioning iOS app in the space of an afternoon. Join instructor Todd Perkins as he steps through how to create a native iOS 12 app. Throughout the course, Todd covers the code, tools, and practices for building, troubleshooting, and deploying iOS applications. Discover how to create your very first Xcode project, set up the UI, test your app on a device, and more. Umfang: 01:07:16.00
Inhalt: Eclipse is an industry-standard IDE and a critical tool for developers who want to build projects in multiple languages. In this course, Todd Perkins shows how to effectively use Eclipse's built-in tools and extensions to create, code, test, and debug projects in Java, PHP, C/C++, Perl, and Python. He'll show how to adapt the Eclipse workflow to the nuances of each language, and integrate with Git for version control. By the end of the course, developers will be able to wield all of Eclipse's most essential features with confidence. Umfang: 03:06:06.00
Inhalt: The iOS 13 Development Essential Training series was designed to help new developers get up to speed with the basics of the iOS development ecosystem. In this course-the second installment in this two-part series-instructor Todd Perkins covers what you need to know to finalize the look and behavior of your app, as well as how to publish the final product. He covers advanced user interface controls-such as alerts, sliders, and progress bars-and views for displaying web content. Plus, learn how to display data in collection views and table view cells; how to create tabbed applications with the tab bar controller and Master-Detail App template; and how to publish your finalized app to the App Store. Umfang: 02:02:58.00
Inhalt: Explore the major features of Xcode 12, the integrated development environment for developers of macOS, iOS, watchOS, and tvOS apps. Instructor Todd Perkins reviews version control and storyboard features, Interface Builder, how to compile and debug apps, and how to test apps in the iOS Simulator. Todd shows you how to download Xcode from Apple and install it. He explains how you can create new projects from templates and walks you through using and customizing the interface. The canvas in Xcode allows you to instantly preview and interact with SwiftUI apps, which allows for rapid creation of user interfaces. Xcode has a variety of ways to manage source control, and Todd covers each one. Interface Builder is the built-in app for building user interfaces in Xcode. Todd explains how to navigate and use it. He concludes by walking you through the features available for debugging and testing your apps. Umfang: 01:36:57
Inhalt: Explore the major features of Xcode 10, the integrated development environment for developers of macOS, iOS, watchOS, and tvOS apps. This course helps new Apple developers install Xcode and start writing and editing code-covering the most important concepts in less than two hours. Instructor Todd Perkins reviews the version control and storyboard features, as well as the basics of Interface Builder, the intuitive UI design tool, and shows how to compile and debug apps and create unit tests to make sure your code does what it's supposed to do. Umfang: 01:49:13.00
Inhalt: Anyone can learn programming with the right tools and training. Android is a great place to start. It's free and easy to adopt and the programming language, Kotlin, is built on the world's most popular language, Java. Join Todd Perkins for this training course, which teaches the most important concepts about Android app development in a visual way that people of any background can understand. You can build a functional app in a few hours and figure out if programming is right for you, without a lengthy time commitment. By the end, you'll have a basic understanding of the building blocks of the Kotlin development language, including variables, methods, and control flow, and the essentials of good interface design. You'll also put together a complete real-world app-a usable calculator-that can run on any Android device. Umfang: 03:44:30.00
Inhalt: Create your first iPhone app while you learn the basics of Swift and Xcode. In this course, Todd Perkins shows how to create iOS 11 apps using the Swift programming language and the Apple integrated development environment, Xcode 9. First, learn how to build a simple user interface from a table view controller and connect the view to a data source. Find out how to build the functionality to allow users to delete, edit, and save notes, and discover how to transition between different views in your app. Todd also shows you how to display an on-screen keyboard and dynamically control the size of text. By the end of the course, you'll have built a fully functional iPhone app and developed the skills to build out your own app ideas. Umfang: 02:02:05.00
Inhalt: Want to turn your idea into a full-fledged iOS app? Learn how in this course. Todd Perkins shows folks new to iOS development how to create an iOS app in the span of an afternoon, sharing best practices along the way. Todd covers the code, tools, frameworks, and practices for building iOS applications, including how to create an Xcode project, run your first app, build a user interface, and code interactivity. Throughout the course, he includes the latest techniques and methods available with the release of iOS 13. Umfang: 00:56:51.00
Inhalt: In this course, instructor Todd Perkins helps you get started developing applications for iOS devices. Xcode is the official Apple tool for developing iOS applications. Todd explains where you can download it, what templates and settings to use, how to customize the Xcode interface, and how to get your app running in the Xcode Simulator. Next, Todd goes into storyboards, which are the standard for creating iOS layouts. Todd covers the basics of working with storyboards, including how to connect a user interface object to your code, how to respond to a button press, how to capture and use data from a text field, and more. SwiftUI, like storyboards, is used to create iOS layouts. SwiftUI uses a Swift language-based declarative syntax for creating user interfaces. Todd explains the basics of working with stacks in SwiftUI, then covers attributes, images, and binding. He describes how to use list views, detail views, and popover views in SwiftUI, then concludes with next steps. Umfang: 02:12:55
Inhalt: With the release of iPadOS 13, developers and users were granted access to several new features and enhancements, including enhanced multitasking functionality and new tools and features in Apple Pencil. In this course, instructor Todd Perkins shows developers how to best approach iPadOS 13 application development using SwiftUI. Todd provides an overview of developing applications for iPadOS, sharing his take on the most essential concepts that developers need to master. Learn how to work with SwiftUI, set up multitasking, incorporate hand-drawn content into your app using PencilKit, set up your iPadOS 13 apps for use on macOS, support Dark Mode in your app, and more. Umfang: 01:19:16
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